23  
L2. Distillation Machinery 
Envt: P = Std; T = 15; O = Std; G = 0.2 

The machinery in this room is very much 
like that in the Bio-Chemical Still room on 
Jetsom (area E5) except that it is not 
radioactive. 

There are 24 chemical storage tanks 
here, of the same kind as those on Jetsom 
(area F1). Twenty of these are "CRUDE 
Cys-DE/Meta-TI" tanks. One is half full, 
and is connected to the input pipe of the 
distillation apparatus. The others are 
empty. Of the remaining four tanks, two 
are labeled "PURE Cys-DE" and the 
other two "PURE Meta-TI". Two tanks 
(one of each type) are connected to output 
pipes and are nearly full of their respective 
chemicals. The others are empty. 

Rules for connecting/diconnecting tanks 
and the consequences of releasing crude 
gas are given in the Jetsom description 
(area E5). Releasing pure bio-chemical 
gas has the same cooling effect as the 
crude gas, but pure Cys-DE is an S6/T15 
toxin. Meta-TI is non-toxic. 

L3. Elevator 
Envt: P = Std; T = 15; O = Std; G = 0.2-1 

The elevator is a spacious, self-propelled 
vehicle similar to a monorail car, except 
that the rail (which runs alongside the 
Moneyspider tethering cable) is vertical. 
Its operation is monitored by the M/EV/ 
TR (transport) program, but it can be con- 
trolled manually from inside, by using 
terminal Term-11 and 'called' from the 
boarding points (areas L1 and M1) at 
either en of the cable. 

The elevator accelerates steadily to a 
maximum speed of 400 meters/turn at 
the mid-point of its journey and then 
slows to a halt over the remainder. The 
whole trip takes eight and a half minutes. 

The elevator has its own life-support unit, 
controlled by the M/EV/LS (life-support) 
program in the M/EV (elevator) computer. 
Both are behind a panel near the terminal. 

MONEYSPIDER 

The Moneyspider is a fully operational 
starship. Since it is whirled around 
Snobol every 4 minutes 45 seconds, the 
centrifugal force produces standard (1G) 
artificial gravity on the ship, with Deck 1 
being at the "top". 
 

Lost in Space 

The Moneyspider has workpods (see area 
M8) and spacesuits (in the airlocks) which 
are used for working outside the ship 
when it is in zero-G. These pieces of 
equipment are fully described in the 
STAR FRONTIERS® Knight Hawks 
rules, but the artificial gravity means 
that anyone (or anything) going outside 
the ship will be flung off like a slingshot 
into space and lost (killed). 

Ladder Shaft 

The shaft which extends through the 
length of the Moneyspider has a ladder on 
either side. In an emergency, the hatches 
leading into the shaft can be closed, and 
there are hatches across the shaft which 
can be closed between each deck. These 
hatches cannot be locked. 

Deck 1: Airlock 

M1. Airlock (see page 22) 
Envt: P = Std(0); T = 20(N/A); O = Std; G = 1 

M2. Lifeboat 
Envt: P = Std; T = 20; O = Std; G = 1 

This is a standard automated starship 
lifeboat. Its range is insufficient to take it 
to any other starship of a habitable planet 
before the life-support system gives out. 
A warning sign ("DANGER - NO SAFE 
DESTINATION WITHIN RANGE") flashes 
on the control panel. 

Deck 2: Bridge/Admin 

M3. Bridge 
Envt: P = Std; T = 20; O = Std; G = 1 

The bridge is dominated by a large 
observation dome in the ceiling. The 
captain's chair is on a platform under the 
center of the dome, giving a clear view. 
Incorporated into the captain's chair is 
computer terminal Term-2. The bridge 
also contains the astrogator's chair (with 
terminal Term-3, and screens displaying 
information from the navigation instrum- 
ents) and the pilot's chair (with 
terminal Term-1). 

M4. Admin Office 
Envt: P = Std; T = 20; O = Std; G = 1 

This office is the center for co-ordinating 
the Venturi Project's chemical extraction 
processes (scheduling, planning, record- 
 

keeping etc.). Work centers around the 
Term-7 computer terminal. The M/SM 
(Snobol Monitoring) computer is here. 

M5. Captain's Suite 
Envt: P = Std; T = 20; O = Std; G = 1 

M5a. Meeting Room. This uncluttered 
room contains a conference table and 
several chairs. The room is scanned by a 
concealed camera/microphone (see 
M5b). The combination of the level 4 lock 
on the security door into the captain's cabin (M5b), is known only to Captain 
Akizk, Ellen Coopermann and Baralou. 

M5b. Captain's Cabin. The cabin is a 
comfortable room containing a bed, 
chairs, table and lockers. The decoration 
reflects the character of Captain Akizk 
(souvenirs of his career as a space pilot 
etc.). On the table is a general access 
computer terminal (Term-12). A hidden 
switch makes the terminal screen show 
what is happening in the meeting room 
(M5a) as seen by the hidden camera. 

M6. Astrogator's Cabin 
Envt: P = Std; T = 20; O = Std; G = 1 

Baralou Ap-Reaverchan's cabin is very 
Spartan, containing only simple furniture 
(bed, chairs, table etc.) and the Term-4 
computer terminal. There are no traces of 
personalisation in the form of decoration, 
personal souvenirs and so on. Hidden 
beneath the bed is a socket from which 
Baralou can recharge her parabatteries 
while "sleeping". Characters with robo- 
tics or technician skill will recognize this 
for what it is. 

Deck 3: Engineering 

M7. Controls 
Envt: P = Std; T = 20; O = Std; G = 1 

The status and operations of the ship's 
engines are indicated on panels located 
around the walls of this room. The 
engines are controlled through the Term- 
10 computer terminal here. 

Deck 4: Maintenance 

M8. Workshop 
Envt: P = Std; T = 20; O = Std; G = 1 

This room contains the standard machine 
tools (lathes, laser cutters, drills etc.), 
benches and other gear normally found in 
 

  MICRO-STILL (areas L2-3)/MONEYSPIDER (areasM1-8)