The UPF recently adopted a policy of aggressive exploration in the star systems near inhabited Federation space. This policy has two primary aims. First, locate, catalog, and study planetary systems that offer promise for future colonization. Second, discover and report any evidence of Sathar occupation or exploration close to the civilized hub of the Frontier Sector. To this end, a number of research starships, capable of atmospheric maneuvering and hard landings, were built by the Plantery Survey Administration.
ELEANOR MORAES: Planetary Survey Administration,
UPF Modified Exploration Ship
| Hull Size: | 3 |
| Length: | 40 meters; 50 meters with lander module; 60 meters with lander module's landing legs extended |
| Diameter: | 24 meters (not including wing/engine mounts); 28 meters with lander module |
| Hatches: | 2 hatches and 2 aircar hangar doors directly out; 3 hatches to lander module |
| Engines: | 2 atomic; size A |
| ADF/MR: | 4/3 |
| Crew: | 12 |
The Morae's atomic engines require frequent overhauls.
The Moraes attaches to a modified freighter hull (size 4) that contains
dozens of automatic survey satellites and four lander modules.
The large diameter of Moraes-class
ships permits increased deck space for a large crew and survey labs. The
increased mass results in sluggish handling.
Other than that, the Moraes is similar to a stubby assault scout with increased
wing area.
The bridge is designed for operation
in both vertical (star drive) and horizontal (atmospheric) flight. All
crew members and passengers must be on the bridge while the ship maneuvers
in an atmosphere.
You were assigned to one of these starships, the
Elneanor Moraes. The Moraes was given a survey mission in the regions beyound
the Theseus system. During its one-year tour, the Moraes was to chart star
routes and investigate unexplored planetary systems.
After visiting one binary system
without planets, you discovered a plantery system in the vicinity of a
Waller Nexus (a black hole with atypical gravitational patterns and other
unaccountable phenomena). After a brief and unenlightening approach to
the Waller Nexus, the Moraes established orbit around the planet catalogued
as Waller Nexus FS 24.3, named "Mahg Mar."
MAHG MAR Mahg Mar is a beautiful planet with an
abundance of water and oxygen and a favorable climate for life. Indeed,
the rich greens of the continental masses were visible from orbit, and
there was much enthusiasm and anticipation for a first-hand look at the
planet. The bioscience reports suggested substantial probability of higher
life forms.
Thorough mapping and remote study
of the planet was made from orbit. Then an automatic survey satellite was
placed in orbit. It will transmit various information back to the Planetary
Survey Administration.
The Moraes carries many such satellites
and several larger lander modules in a modified freighter hull. Leaving
the freighter hull in orbit, the Moraes landed with a lander module. Work
began immediately to overhaul the atomic star drives.
Though tests revealed mildly toxic
compounds in the atmosphere, Captain Marlboro gave permission for an airship
survey of the neighboring region. After one of the Moraes' star drives
was overhauled, preparations for an airship flight began.
SURVEY AIRSHIP
| Cost: | 10,000 Cr (rental not available) |
| Top/Cruise Speed: | 100 kph/50 kph |
| Passengers: | 20 |
| Cargo Limit: | 1000 kg in 100 cubic meters |
| Range: | 20,000 km; multi-fuel turbine engine |
These semi-rigid lighter-than-air vehicles are
used primarily for survey and colonization. Their economical operation,
high cargo capacity, extensive range, and lowtech design make them
useful and versatile.
Two gondolas and collapsible flotation
chambers are carried in hangars in each lander module. Gondolas are customdesigned
for specific applications.
Survey robots act as tugboats for
the assembly, inflation, mooring, and remote landing of these airships.
To safely operate an airship, the pilot needs a level 4 technician skill.
Early this morning, an airship mooring tower was set up outside the ship. Then one of the airships was removed from its hangar in the lander module and inflated. Giving orders orders to avoid contact with possibly-intelligent inhabitants of the planet, the Captain climbed aboard. At 8:00, with a survey robot as escort, you set out in the airship on a short overflight of the local terrain. The first officer, Bill Terry, and three other crew men, stayed on board to overhaul the other star drive.
THE CRASH
While cruising over the rugged ridge-andvalley
terrain northwest of the Moraes the survey robot suddenly attacked your
airship! In seconds, the fragile airship was senously damaged and
rapidly losing altitude. With an emergency override from the airship's
control panel, Engineer Innesti swiftly deactivated the robot. However,
the damage had already been done.
The captain and engineer valiantly
struggled to maintain control of the plummeting craft long enough
for you to jump to safety with parawings. The engineer left the ship too
late to get full use of his parawing, and the captain rode the crippled
ship to the ground in a futile attempt to soft-land it. Both were seriously
injured. Fortunately, your landings were not widely
scattered, and everyone gathered at the scene of the crashed airship in
a mailer of minutes.

MUTINY!
The radiophone transmitter in the airship gondola was destroyed in the crash, and the transmission range of your chronocoms is too limited to reach the Moraes. However, Bill Terry established contact from the ship. His message was brief.
"I directed the survey robot's attack on the airship. I am very sorry if there were casualties. I have taken command of the mission and the ship. We have no place on this planet. We have not yet learned to live in harmony with ourselves, and everywhere are the idiot signs of our passing. I cannot allow you to bring news of this Eden back to those who would exploit it. I regret the necessity of abandoning you here. I comfort myself with the knowledge that you will be given a chance to learn to live in harmony with the natural forces here. The sacrifice is amply justified if the creatures of this planet are allowed to grow and develop without further interference. I wish you luck and godspeed."
With that, he signed off. Three other crew members
remain on the Moraes, but there is no way to discover their fate. Approximately
48 more hours of work are necessary to complete the overhaul, if Terry
does it by himself. If Terry simply aborts the overhaul, reassembles the
engines, and attempts to lift off, he runs a serious risk of destroying
the Moraes.
This, of course, presumes that Terry
intends to escape with the ship. Given his recent behavior, he may be unbalanced
enough to destroy the ship and himself with it. His sudden transformation
is hard to understand. A quiet and efficient officer, he has shown no previous
signs of mental instability, though he has, on occasion, expressed philosophical
doubts about "our manifest destiny" in space.
SITUATION ANALYSIS
Captain Marlboro and Engineer Innesti are seriously
injured. The flotation chambers of the airship are damaged beyond repair.
The airship's gondola is quite damaged, but still in one piece, thanks
to Captain Marlboro's heroic efforts. It may still be airtight.
You must regain control of the Moraes
and find out what has happened to Terry and the other crew members. lf
Terry lifts off, you'll be stranded here. To recover the ship, you must
cross 80 kilometers of an alien planet, facing unknown flora, fauna, and
other natural obstacles.
Once you arrive at the Moraes, Terry
may use the offensive resources of the ship against you. He has at his
disposal at least two other survey robots, the security programs of the
ship, and anything else he can improvise in the meantime. With the survey
robots, Terry can monitor and attack you as you approach. You have only
your personal weapons, skills, and wits. Terry may be irrational, and willing
to destroy the Moraes rather than allow you to recapture it.